Detroit: Become Human Connor Cosplay

Costume and make-up by Connor Coulson

Photography and editing by Marla Bishop

Locations: Perth Esplanade, Perth Library

A little over a year ago Detroit came into my life when things were at their bleakest, my relationship with my family was fractured, I was homeless, staying with a friend, and on top of that I was suffering from debilitating ME/CFS. I was convinced I was going to die soon, I was bed bound, and needed a wheelchair just to get around the house. I basically slept all the time and even watching TV took too much energy on some days. Understandably, I was really bored, so I decided to get back into gaming, I got a PS4 on sale and my brother bought me Detroit and I fell in love with it.

I know, it’s not perfect, but I adore Detroit, it’s a breathtaking world, an ideal world I could escape to. A safe haven. It’s everything I love, sleek cyberpunk aesthetics, androids, a fantastic soundtrack, and a complicated choice based narrative, what more could I want? (Well, a sequel or a DLC for a start!) Connor really resonated with me, there were aspects of his journey I could relate to, and in other ways he is aspirational. It was inevitable that I began imagining how to bring his costume to life, it was structurally fascinating and I would fantasise about how certain details could be constructed. But that’s all it was, a fantasy. I hadn’t been able to sew in months, it was too exhausting. However I am nothing if not tenacious, so whenever I had the slightest amount of strength for it I would research and draw the costume and began sourcing materials.

Normally a project like this would take maybe a couple of months at most, but with ME/CFS it took nearly a year. My health has improved significantly this year thanks to the carnivore diet, so I am glad I was able to work on any creative projects at all. I detail the process of creating the costume here.

This costume and this photoshoot represents a triumph to me, there were times I thought I would have to abandon this project, but I got it complete in time to wear to a comic convention, and I managed to attend the entire weekend and was walking unassisted. The response from fans was great, they admired my work and we shared our love of the game. And getting these photos was not something I could have done a year ago, it involved a fair amount of walking and climbing. It feels great to be cosplaying and modelling again, I’m passionate about them but had to give them up for over a year.

Thanks to Marla for the photos, he is also a Detroit fan so he really understood the character and environment and it was an easy collaboration.

Commission- Cassian Andor

This commission included making the shirt and altering the trousers. The shirt was a bit of a challenge because there aren’t a lot of clear reference photos, but I believe I have captured every detail faithfully. The “bib” is an unusual detail and a bit difficult to figure out, especially in regards to integrating it into the collar. The fabric was perfect, the right colour and weight, it was a soft cotton linen that wasn’t difficult to work with. Often linen is “shifty”. The trousers needed loop holes and pockets and a slight adjustment to the jodhpur flaps.

Customer: Luke Maras

Photographer: Marek Parker

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Detailed shots of the shirt

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#cassianandor #cosplay commission.

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Commission- Hoods and Tabards

This was an order for six identical hoods and matching tabards for LARP. I was following the customer’s design template. I like working in production line style, it makes me feel more productive. Where as working on one garment at a time feels slower. The beauty of working on relatively simple garments like this is I can pay close attention to the finer details, like the bias trims, and almost every seam is flat felled. I was very aware that these items needed to withstand a bit of stress.

*More detailed photos to come.

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Detroit: Become Human Connor Cosplay Process

I have been obsessed with Detroit: Become Human since before it was released, as a fan of all things robots I followed the project with interest. And of course Connor immediately became my favourite character (Ruthless!Connor all the way). I have been battling Chronic Fatigue Syndrome on and off for years now and Detroit was released when my health and personal life were at their worst and things only seemed to be on the decline. So this game was one of the few things I could spend my time doing and it was a beautiful world to escape into. But just because I was sick didn’t mean the desire to cosplay died. At the time I didn’t think there was much hope of me ever being able to sit up and sew ever again. But my health has been improving this year and slowly this costume has come together. There will be a separate post for the photo shoot, this post documents my process of construction. Continue reading “Detroit: Become Human Connor Cosplay Process”

Commission- Winifred Sanderson

This might be one of the most elaborate costume I have ever made, the dress and the cloak include about 24 metres of fabric, all hand painted and bejewelled. I sculpted the snake brooches myself and they contain real malachite stones. The customer wanted it to be as accurate as possible, which is what I like to hear, I didn’t have to cut corners, I got to include as much detail as necessary, which all helps to make a costume look the very best it can. I love making drag costumes because they are larger than life, there’s no such thing as too much! Continue reading “Commission- Winifred Sanderson”

Commission: Traversing History

Project director and photographer: Marla Bishop

Make-up artists: Kat Winslade and Camila Cufré

Costumes: Connor Coulson

Models:

Nic Färgglad
Erin Delaney
Jasper Storm
Luciano Spadoni
Connor Coulson

 

This was an unusual project, I was approached by Marla, a photography student who had an ambitious photoshoot that they needed costumes for. The concept was androgynous reinterpretations of various periods in history, I love history and I have a fascination with androgyny, so I was keen. In total there were fifteen costumes, I was assigned these five pre-20th century periods and one futuristic one. Marla gave me rough idea of what they wanted but I had a lot of creative freedom and they were happy with these initial illustrations you see below. It was an intense project, very little budget and very little time, but such is the life of a costumer and I was up to the challenge. I only had one fitting with the models and it was one week before the shoot, I was sewing right up until the minute some of these costumes were photographed. But I always meet a deadline!

I enjoyed this collaboration, Marla is a talented photographer and they assembled a fine team of make-up artists and models. I can now say my work has been on display in a gallery now too. Continue reading “Commission: Traversing History”

Night at the Museum- Ahkemnrah Redesign

20429682_1466410200079150_2725686685727947544_nI love the Night at the Museum films and I also love Ancient Egypt, so naturally I was inspired to reinterpret Ahkmenrah’s costume. The goal was to be as historically accurate as possible while still being recognisable.

This took me a couple of months just to research, turns out there’s not a lot of information on clothing from 4,000 years ago. I’m still uncertain of how certain pieces are supposed to be constructed but this is essentially as accurate as possible given the available information. The costume in the film isn’t too far from reality, though it’s evident they were more inspired by Yul Brynner in the Ten Commandments.

Prometheus David8 Cosplay

 

Model and costumer: Courtney Coulson (Travian Designs)

Photographer: Zachary William (https://www.facebook.com/8bitandover/)

Make-up: Kat Winslade (https://www.facebook.com/katwinslademua/)

It’s been a long time since I’ve cosplayed, it’s good to be back. This will be the first of many David costumes, I am utterly obsessed with Prometheus and Alien:Covenant. I am so dedicated I even bleached my own hair, took me months to get right. This suit is deceptive in its complexity because it is so structured and tailored there was no room for the slightest imperfections. I made two toiles (prototypes) and still ended up having to make the jacket twice. I see some minor imperfections but overall I’m pretty happy with it. I really like David’s style, I could see myself wearing this every day.

Thank you to Zack and Kat for collaborating with me.