Star Trek TNG: Lore Redesign

Scans 001scans 002

I’ve been playing with this one for awhile, to go with my Data redesign. Lore lacks an iconic outfit, I think his Borg costume was the closest he got but it fell short of what it could have been. It was felt Batman abs. This should be Lore coming into his own, becoming a cult leader, he’s powerful and charismatic. That is all inspiring for a costume designer. With this design I wanted to show that he dresses to look like his followers but the jacket has an air of authority while also being a bit punk. They are a renegade faction of Borg after all. In my TNG universe Data was incomplete, he looks less human than Lore.

Doctor Who Kroton the Cyberman Cosplay

Another one from the archives, in 2013 I made my first attempt at foam armour. The Cyberman was a great project for a beginner as it is all incredibly simple shapes. I think the only real mistake I made was not buying good quality thin foam, those areas deteriorated almost instantly. Otherwise the latex paint was very resistant. It was a lot of fun walking around in character all day and interacting with the kids who were so excited to see me (or attack me with their sonic screwdrivers).

Wearing a costume that fully conceals you is a fascinating experience, when people can’t see your face and when you resemble the character well enough, you disappear, all they see is the Cyberman and they are more naturally inclined to play along with the fantasy. I have been looking for an excuse to do full body armour again for years, and I think I might just do that with Isaac from The Orville, perhaps some time next year… If I don’t get distracted by other costumes.

Kroton was an obscure companion for the Eighth Doctor in the comics, a rare Cyberman who retained his humanity. The only thing that made him physically distinct was a black face plate, which I incorporated in this costume.

Star Trek TOS Uniform Redesign

Throwback to 2016

I’ve always had a thing for redesigning Star Trek costumes, I think because the real ones are quite camp but have a lot of iconic elements. So it’s a lot of fun to play with as a designer. The intention with this redesign was to incorporate contemporary streetwear aesthetics. Something practical, versatile but that still feels like a uniform. It was also fun working with a replica of the velour used in the original series. It’s a textile so deeply stuck in the 60’s, it was a wonderful challenge to try to bring it into the 21st or even 23rd century.

I wish I still fit into that jacket, my chest and shoulders are broader now. Although it’s hard to tell because the jacket was designed to create a square silhouette. I can see where I made mistakes, where my tailoring could have been better. But one would hope to have that kind of perspective nearly four years later. I got a lot of compliments at the convention, including from Troy Baker! People genuinely wanted to wear a jacket like this, which is the best compliment of all as a designer, that it works outside the context of a costume. That’s the beauty of “Cosplay Couture” rather than cosplay, one is about accuracy and attention to detail, this other is about creativity and originality. Both can be equally impressive in their own right. But as a costumer, each allows me to express and explore different facets of my skills.

Detroit: Become Human Connor Cosplay

Costume and make-up by Connor Coulson

Photography and editing by Marla Bishop

Locations: Perth Esplanade, Perth Library

A little over a year ago Detroit came into my life when things were at their bleakest, my relationship with my family was fractured, I was homeless, staying with a friend, and on top of that I was suffering from debilitating ME/CFS. I was convinced I was going to die soon, I was bed bound, and needed a wheelchair just to get around the house. I basically slept all the time and even watching TV took too much energy on some days. Understandably, I was really bored, so I decided to get back into gaming, I got a PS4 on sale and my brother bought me Detroit and I fell in love with it.

I know, it’s not perfect, but I adore Detroit, it’s a breathtaking world, an ideal world I could escape to. A safe haven. It’s everything I love, sleek cyberpunk aesthetics, androids, a fantastic soundtrack, and a complicated choice based narrative, what more could I want? (Well, a sequel or a DLC for a start!) Connor really resonated with me, there were aspects of his journey I could relate to, and in other ways he is aspirational. It was inevitable that I began imagining how to bring his costume to life, it was structurally fascinating and I would fantasise about how certain details could be constructed. But that’s all it was, a fantasy. I hadn’t been able to sew in months, it was too exhausting. However I am nothing if not tenacious, so whenever I had the slightest amount of strength for it I would research and draw the costume and began sourcing materials.

Normally a project like this would take maybe a couple of months at most, but with ME/CFS it took nearly a year. My health has improved significantly this year thanks to the carnivore diet, so I am glad I was able to work on any creative projects at all. I detail the process of creating the costume here.

This costume and this photoshoot represents a triumph to me, there were times I thought I would have to abandon this project, but I got it complete in time to wear to a comic convention, and I managed to attend the entire weekend and was walking unassisted. The response from fans was great, they admired my work and we shared our love of the game. And getting these photos was not something I could have done a year ago, it involved a fair amount of walking and climbing. It feels great to be cosplaying and modelling again, I’m passionate about them but had to give them up for over a year.

Thanks to Marla for the photos, he is also a Detroit fan so he really understood the character and environment and it was an easy collaboration.

Commission- Cassian Andor

This commission included making the shirt and altering the trousers. The shirt was a bit of a challenge because there aren’t a lot of clear reference photos, but I believe I have captured every detail faithfully. The “bib” is an unusual detail and a bit difficult to figure out, especially in regards to integrating it into the collar. The fabric was perfect, the right colour and weight, it was a soft cotton linen that wasn’t difficult to work with. Often linen is “shifty”. The trousers needed loop holes and pockets and a slight adjustment to the jodhpur flaps.

Customer: Luke Maras

Photographer: Marek Parker

2Y6A0989

2y6a0957.jpg

Detailed shots of the shirt

View this post on Instagram

#cassianandor #cosplay commission.

A post shared by Connor Coulson (@connor.coulson.prime) on

Commission- Hoods and Tabards

This was an order for six identical hoods and matching tabards for LARP. I was following the customer’s design template. I like working in production line style, it makes me feel more productive. Where as working on one garment at a time feels slower. The beauty of working on relatively simple garments like this is I can pay close attention to the finer details, like the bias trims, and almost every seam is flat felled. I was very aware that these items needed to withstand a bit of stress.

61787531_413420189239286_2744762716672491520_n61753606_610616686090519_3988866724865769472_nIMG_20190330_140326

Detroit: Become Human Connor Cosplay Process

I have been obsessed with Detroit: Become Human since before it was released, as a fan of all things robots I followed the project with interest. And of course Connor immediately became my favourite character (Ruthless!Connor all the way). I have been battling Chronic Fatigue Syndrome on and off for years now and Detroit was released when my health and personal life were at their worst and things only seemed to be on the decline. So this game was one of the few things I could spend my time doing and it was a beautiful world to escape into. But just because I was sick didn’t mean the desire to cosplay died. At the time I didn’t think there was much hope of me ever being able to sit up and sew ever again. But my health has been improving this year and slowly this costume has come together. There will be a separate post for the photo shoot, this post documents my process of construction. Continue reading “Detroit: Become Human Connor Cosplay Process”

Commission- Winifred Sanderson

This might be one of the most elaborate costume I have ever made, the dress and the cloak include about 24 metres of fabric, all hand painted and bejewelled. I sculpted the snake brooches myself and they contain real malachite stones. The customer wanted it to be as accurate as possible, which is what I like to hear, I didn’t have to cut corners, I got to include as much detail as necessary, which all helps to make a costume look the very best it can. I love making drag costumes because they are larger than life, there’s no such thing as too much! Continue reading “Commission- Winifred Sanderson”